gmcy.net
当前位置:首页 >> AnimAtion plAy stAtE >>

AnimAtion plAy stAtE

没有在某一帧暂停这一属性 不过可以通过将动画拆分来实现 @keyframes rainbow_1{ 0% { background: #c00; } 100% { background: #orange; } } @keyframes rainbow_2{ 0% { background: #orange; } 100% { background: #yellowgreen; } } .demo{a...

.pause{ animation-play-state:paused; } 插入animation-play-state:paused;样式. js: document.getElementById("xxx").className="pause"; jquery: $("#cc").addClass("pause"); chrome v43 测试可以停止动画

把上面的 $(this).css("animation","running"); 改成 $(this).css("animation-play-state","running"); 试一下 你确定你测试的浏览器兼容animation样式吗? 还有你有微animation写@keyframes吗?

The animation state run could not be played because it couldn't be found!Please attach an animation clip with the name 'run' or call this function ...

Animator有状态机来控制动画帧的播放 比如有setTrigger的方法 建议你看看官方文档 打开animator界面有默认的state,你新建一个空的state,把空state设置为默认state就好了

foreach (Content c in m_Contents){Animation ani = c.m_GameObject.GetComponent();//Debug.Log("Ani:" + ani.GetClipCount());if (ani == null){continue;}else{int i = 0;c.m_AnimationClipNames = new string[ani.GetClipCount()];foreach ...

这样改一下就好 @-webkit-keyframes wave { from{-webkit-transform:rotate(30deg)} to{-webkit-transform:rotate(300deg)} }

在编辑器中新建一个Animator Controller,双击打开!

void PlayerState (CharacterState state) { playerState = state; switch (state) { case CharacterState.Forward: animation.CrossFade ("Run"); break...

state字面上理解就是状态,控制css3动画状态的,Internet Explorer 9 以及更早的版本不支持 animation-play-state 属性。 animation-play-state: paused|running; 暂停和运行2个参数 实例 暂停动画: div { animation-play-state:paused; -webki...

网站首页 | 网站地图
All rights reserved Powered by www.gmcy.net
copyright ©right 2010-2021。
内容来自网络,如有侵犯请联系客服。zhit325@qq.com